| Anm | Subsystem responsible of maintaining and updating Animation. |
| App | Global object that controls the settings and parameters of your application. |
| Dbg | Subsystem that provides debug draw functionalities for visual debugging. |
| Gfx | Subsystem that controls the underlying graphics API (OpenGL/ES). |
| Ldb | Access the Lua Debugger subsystem functionalities. |
| Lib | Library subsystem that provides direct access database that contains all the Asset available within your project. |
| Lvm | The Lua virtual machine which provides scripting functionalities. |
| Math | Global math module for vector, matrix, colorspace etc... |
| Pro | Access the global CPU and GPU profiler functionalities. |
| Sfx | Subsystem that controls the underlying sound API (OpenAL). |
| Utils | Global utility functions. |
|
|