Subsystems

Anm Subsystem responsible of maintaining and updating Animation.
App Global object that controls the settings and parameters of your application.
Dbg Subsystem that provides debug draw functionalities for visual debugging.
Gfx Subsystem that controls the underlying graphics API (OpenGL/ES).
Ldb Access the Lua Debugger subsystem functionalities.
Lib Library subsystem that provides direct access database that contains all the Asset available within your project.
Lvm The Lua virtual machine which provides scripting functionalities.
Math Global math module for vector, matrix, colorspace etc...
Pro Access the global CPU and GPU profiler functionalities.
Sfx Subsystem that controls the underlying sound API (OpenAL).
Utils Global utility functions.
NRG - API 2022.4.384543 - Fri Nov 4 2022
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